About me
My name is Dominic Lutz and I am a 3D-Artist with focus on character animation and rigging.
I graduated from „Hochschule Lucerne Design & Kunst“ with a master in visual communication focus in animation. Over the years I gained experience in a variety of projects covering commercials, feature films, music-videos, series and video-games.
My tool of choice is Blender and it’s the software I use in my personal work, but I’m also experienced with Cinema4D and Maya when it comes to animation.
I love being able to solve problems with smart and efficient workflows to make even ambitious projects possible.
If you need to get things in motion don’t hesitate to contact me. I’d love to work with you!
Summer 2010 – Spring 2011 Propädeutikum GBS St. Gallen
Summer 2011 – Summer 2012 – Internship as 3D-Artist Pixcube Animation Studio
Summer 2012 – Summer 2015 – Bachelor of Arts in Visual Communication 3D Animation at „Hochschule Luzern Design & Kunst“
Summer 2016 – Freelance 3D-Artist
Summer 2016 – Lucerne Master Academy of Animation
April 2018 – September 2018 – Animation Internship at Disney Research in Zürich
September 2018 – 2022- Master of Arts in Film at „Hochschule Luzern Design & Kunst“